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Baseball Game Active Inference Simulation Manifesto
Overview
This document outlines the theoretical framework and implementation strategy for modeling a baseball game using active inference principles. The simulation aims to capture the complex dynamics of baseball through the lens of free energy minimization and belief updating.
Core Principles
1. Active Inference Framework
- Players and teams modeled as active inference agents
- Free energy minimization drives decision-making
- Hierarchical generative models represent game states
- Precision-weighted belief updating based on sensory evidence
- Action selection through expected free energy minimization
2. Multi-Agent System Architecture
Agents
-
Players
- Individual active inference models
- Position-specific priors and policies
- Continuous state-space representation
- Proprioceptive and exteroceptive modalities
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Teams
- Collective active inference at team level
- Shared generative models
- Strategic coordination through belief alignment
- Hierarchical policy selection
-
Umpires
- Objective state observers
- Rule enforcement agents
- Precision modulators for game flow
3. State Space Representation
Physical States
- Ball position, velocity, and spin (6D state space)
- Player positions and orientations
- Field geometry and boundaries
- Weather conditions and environmental factors
Game States
- Inning structure
- Score tracking
- Count (balls/strikes)
- Base occupancy
- Game phase indicators
Mental States
- Player confidence levels
- Team momentum
- Strategic intentions
- Risk assessment metrics
4. Action Space
Player Actions
- Batting mechanics
- Pitching variations
- Fielding movements
- Base running decisions
Team Actions
- Defensive positioning
- Batting order optimization
- Pitching changes
- Strategic timeouts
5. Generative Models
Hierarchical Structure
-
Low-level physics
- Ball trajectories
- Collision dynamics
- Player movement physics
-
Mid-level gameplay
- Play outcomes
- Situation-specific strategies
- Performance statistics
-
High-level strategy
- Game flow
- Win probability
- Long-term planning
6. Learning and Adaptation
Model Parameters
- Prior beliefs updated through experience
- Precision parameters tuned dynamically
- Policy preferences refined by outcomes
- Skill development through practice
Team Dynamics
- Emergent strategies
- Role specialization
- Coordination patterns
- Adaptive responses
7. Implementation Strategy
Technical Architecture
-
Simulation Engine
- Physics-based core
- Event-driven architecture
- Real-time processing capability
- Modular component design
-
Data Collection
- State tracking
- Action logging
- Performance metrics
- Belief evolution
-
Visualization
- 3D rendering
- Statistical displays
- Belief visualization
- Decision trees
Development Phases
-
Phase 1: Core Mechanics
- Basic physics implementation
- Simple agent models
- Fundamental game rules
-
Phase 2: Active Inference Integration
- Generative model implementation
- Free energy computation
- Policy selection mechanisms
-
Phase 3: Learning and Adaptation
- Parameter updating
- Strategy evolution
- Performance optimization
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Phase 4: Advanced Features
- Complex strategies
- Team dynamics
- Environmental factors
8. Research Objectives
Primary Goals
- Demonstrate active inference in complex sports dynamics
- Model emergent team strategies
- Study skill acquisition and adaptation
- Analyze decision-making under uncertainty
Applications
- Training and strategy development
- Player development systems
- Game outcome prediction
- Performance analysis
9. Evaluation Metrics
Performance Metrics
- Win-loss records
- Statistical accuracy
- Strategy effectiveness
- Learning efficiency
Model Metrics
- Free energy minimization
- Belief convergence
- Policy optimization
- Prediction accuracy
Future Directions
Extensions
- Multi-game seasons
- Player development trajectories
- Team chemistry modeling
- Injury and fatigue effects
Integration Opportunities
- Real game data validation
- Machine learning hybridization
- Virtual reality training
- Strategic analysis tools
Technical Requirements
Software Stack
- Python-based simulation core
- Physics engine integration
- Neural network components
- Visualization toolkit
Computing Resources
- GPU acceleration for physics
- Parallel processing for agents
- Real-time visualization
- Data storage and analysis
Conclusion
This baseball simulation framework provides a comprehensive platform for studying active inference in complex sports environments, offering insights into both individual and team dynamics while maintaining computational tractability and practical applicability.